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Art Evolution: Prussia got new, more unique models for its 18th century musketeers and mounted hussars starting with The Art of War, more in line with what Prussian armies looked like during the Seven Years' War (it also helps that there's a Prussian campaign in said expansion).
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Arrows on Fire: Archers and Tatars shoot flaming arrows at buildings and ships.While initially a global population limit of 8000 existed, it was removed entirely in Back to War. Arbitrary Headcount Limit: Completely averted.Galleys have mortars equipped onboard in case they are too far from the buildings to shoot at them with their cannons.Mortars in particular are only useful against buildings, they are nigh useless against units otherwise.Artillery deals heavy damage to buildings, as do ships, grenadiers and archers.This was done intentionally, to prevent players from simply walling their bases with few layers of walls and thus leading to protracted sieges. While lack of those two resources doesn't destroy the fortifications, it makes the side building them utterly unable to construct new buildings, as they won't be able to have more than 0 stone and wood.
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Cossacks: European Wars is a historical real-time strategy based on events of the 16th through the 18th centuries in Europe, when nations and states were created and demolished, and wars shed seas of blood.
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